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Next Gen Console, PC, and Mac Release Targeted for Early 2012

Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Counter-Strike: Global Offensive (CS: GO).

Targeted for release via Playstation Network, Xbox Live Arcade, and Steam (for PC and Mac) in early 2012, CS: GO will expand upon the team-based action gameplay that it pioneered when it was launc... [read more]
By GameTracker | Aug 12, 2011 11:19 AM | 3 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
Weapons are now significantly less accurate while jumping
Adjusted Glock and FAMAS burst mode accuracy
Get the full article at store.steampowered.com
By GameTracker | Aug 09, 2011 10:16 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
Fixed players not being able to buy smoke grenades
Fixed case where releasing the fire button on AWP is ignored and the player needs to press fire twice
Fixed DX8 crash
Get the full article at store.steampowered.com
By GameTracker | Aug 09, 2011 4:54 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
Weapons now have separate penalties for jumping and landing, allowing better weapon control after landing (and greatly reduced penalties for falling off small ledges). This also allows for in-air shots with proper timing.
Dynamic crosshair now uses actual weapon accuracy, rather than a separate simulation... [read more]
By GameTracker | Aug 08, 2011 6:32 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed a bug in SourceTV that would sometimes corrupt demo data

Team Fortress 2
Cow Mangler changes
Fixed the charged shot sometimes doing more damage than intended.
Fixed a bug that caused the projectiles to stay in the w... [read more]
By GameTracker | Jul 22, 2011 8:35 PM | 3 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Updated the localization files

Team Fortress 2
Fixed a Linux dedicated server crash caused by the Replay director
Crash would happen whether the server was capturing Replays or not
Fixed the Map Stamps Collection bundle m... [read more]
By GameTracker | Jul 22, 2011 4:24 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed a Linux dedicated server crash in vphysics.so
Get the full article at store.steampowered.com
By GameTracker | Jul 05, 2011 6:46 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Reduced CPU usage for idle servers

Team Fortress 2
Added the Splendid Screen, Ali Baba's Wee Booties, and the Mantreads to the whitelist for Medieval mode
Added a server console message when a player is sent to the server... [read more]
By GameTracker | Jun 27, 2011 8:33 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Updated the shared interfaces for the TF2 Free To Play update
Updated the shared localization files

Team Fortress 2
TF2 is now Free To Play
Added the Uber Update: http://www.teamfortress.com/uberupdate/
Added PL_Barnblitz, a new Payload map
Added all kinds of ... [read more]
By GameTracker | Jun 23, 2011 9:57 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed a client crash when disconnecting from servers with sv_pure set to 1
Fixed a client crash in the material system
Fixed a client crash caused by using alt-tab while playing

Team Fortress 2
Added the Concheror and the... [read more]
By GameTracker | May 25, 2011 6:39 PM | 3 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
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