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Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source engine changes
Made another pass on De_Inferno bug fixes
Get the full article at store.steampowered.com
By GameTracker | Dec 03, 2010 6:57 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
[Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller ex... [read more]
By GameTracker | Nov 19, 2010 5:29 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source engine changes
Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions.
Improved custom mouse acceleration.
Updated mouse configuration UI ... [read more]
By GameTracker | Nov 09, 2010 4:35 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source
Fixed performance issues and memory leaks related to scoreboard display.
Fixed long-standing bug in which a player would see another player in a grenade-throwing animation when they no longer had a grenade as their active weapon.
Fixed animation problem (“crab walk”) caused by aborting bomb plant by using... [read more]
By GameTracker | Oct 29, 2010 6:02 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
Fixed performance issues and memory leaks related to scoreboard display.
Fixed long-standing bug in which a player would see another player in a grenade-throwing animation when they no longer had a grenade as their active weapon.
Fixed animation problem (“crab walk”) caused by aborting bomb plan... [read more]
By GameTracker | Oct 14, 2010 7:21 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source
Fixed incorrect distance on flashbang effect
Reverted changes to de_inferno and de_nuke
Get the full article at store.steampowered.com
By GameTracker | Oct 06, 2010 10:22 PM | 2 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 and Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Shared Changes (CS:S, DoD:S, TF2, HL2:DM)
ServerBrowser now sorts by ping by default once again.
Fixed Mac crash on launch when running Mac OSX 10.5.8.
Fixed spectator bug where spectating a Sniper looking through scope didn't zoom fov

Team Fortress 2
General Fixes
Fixed an issue that caused some old demos to crash.
... [read more]
By GameTracker | Oct 06, 2010 5:37 PM | 2 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2)
Optimizations to multi-core rendering
Removed -heapsize command line argument. Some detail: This command made sense in Half-Life 1’s memory manager. The current engine manages memory in a way that doesn’t need it specified. Under some circumstan... [read more]
By GameTracker | Sep 20, 2010 7:15 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
Optimizations to multi-core rendering
Get the full article at store.steampowered.com
By GameTracker | Sep 17, 2010 9:17 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source Beta
Fixed a bug where the player crouching/standing animations were delayed until after (from the player's local viewpoint).
Changed the way that scope zooming works so that it is no longer affected by client-server latency, and zooming begins immediately for the local player. This fixes an issue that would g... [read more]
By GameTracker | Sep 09, 2010 7:18 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
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