Vultr.com - Instant Cloud Server Deployment
Game Rank
Servers:
Teams:
Fans:
67892
Players:
14877
CSS NEWS
Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2)
Disabled signature checking to determine if it's the source of some reported launch issues
Get the full article at store.steampowered.com
By GameTracker | Sep 08, 2010 10:15 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source
Fixed a crash that could occur if a player disconnected shortly after attacking a bot
Get the full article at store.steampowered.com
By GameTracker | Sep 08, 2010 9:35 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2)
Disabled clients loading server plug-ins unless the plug-ins are signed by Steam or the client is running in insecure mode.
Added a checkbox to the Options->Audio dialog to control muting the audio when the game window is in the background.

Counter-Strik... [read more]
By GameTracker | Sep 08, 2010 4:12 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike Source Beta
Reinstated ammo cost.
Added client ConVar cl_autobuyammo ( default 7 ) which determines how much ammo to attempt to buy with guns.
1-7: The ammo buttons in the Buy menu are hidden. ConCommands buyammo1 and buyammo2 are still active.
0: Ammo is not automatically purchased and the ammo buttons in the Buy me... [read more]
By GameTracker | Sep 01, 2010 5:11 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source and Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2)
Fixed a case where servers would lock-up while writing .dmp files

Counter-Strike: Source
Fixed some minor smoke grenade bugs

Team Fortress 2
Fixed a bug in the Steamworks internal stats reporting
Get the full article at store.steampowered.com
By GameTracker | Aug 31, 2010 6:45 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine ( TF2, DoD:S, CS:S )
Fixed hang when typing "map" twice in the console

Counter-Strike: Source
Smoke Grenades
Made them bloom faster
Made them more opaque
Fixed "one way" smoke
Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 )
Get the full article at store.steampowered.com
By GameTracker | Aug 30, 2010 5:34 PM | 1 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source, Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2)
Fixed a crash on startup with some video drivers
Fixed a bug where the speaker config would be lost on Windows Vista / 7
Fixed a case where alt-tab would stop rendering models
Made the ‘X’ that closes the achievements screen visible by default i... [read more]
By GameTracker | Aug 26, 2010 6:37 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source
Added a new server ConVar "sv_competitive_minspec" that enforces the following restrictions on clients when set to 1:
r_drawdetailprops 1
r_staticprop_lod (-1 to 3)
fps_max minimum 60 (or 0)
cl_detailfade minimum 400
cl_detaildist minimum 1200
cl_interp (0 to 0.031... [read more]
By GameTracker | Aug 24, 2010 6:41 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike Source Beta
Fixed a memory leak in the dedicated server.
Fixed a problem that could cause the crosshair to expand briefly after the trigger is released.
Made crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread – only the expan... [read more]
By GameTracker | Aug 23, 2010 5:53 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike Source Beta
Fixed a bug in the client plugin checks.
Smokegrenade:
Simplified appearance for better perf
Shortened duration to 12 seconds
Get the full article at store.steampowered.com
By GameTracker | Aug 19, 2010 1:43 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
PREV 1 ... 3 4 5 6 7 8 9 10 NEXT
Counter Strike Source Game Servers from $0.50/Private Slot!
GAMESERVERS