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TF2 NEWS
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Removed the ability to delete the craft count attribute from items
Made the "Hottie's Hoodie" craftable
Replay
Fixed a server lockup during data cleanup
Fixed a viewmodel fov bug during rendering
Renamed the ConVar "replay_demolifespan" to "replay_data_lifespan"
Get the full article at store.steampowered.com
By GameTracker | May 10, 2011 6:55 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed a client crash in the material system

Team Fortress 2
Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the sour... [read more]
By GameTracker | May 09, 2011 8:09 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed more crashes related to Alt-Tab in fullscreen mode on Windows
Removed ConVars "r_portalscloseall" and "r_flashlight_version2" to fix a wallhack exploit

Counter-Strike: Source
Fixed a server crash caused by players c... [read more]
By GameTracker | May 06, 2011 7:17 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Capture Your Game, Then Share it on Steam

Valve today announces the introduction of Replays within Team Fortress 2, the multiplayer classic which has received over 200 updates since its initial release. The Replay system enables players to retrace their game lives, make movies of them, and then share them with friends via YouTube™ and the Steam Community. The Replay system is available immediately in the most recent update of the game.

Gameplay rounds are recorded by Replay-enabled serve... [read more]
By GameTracker | May 06, 2011 11:50 AM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed an OpenGL crash for Mac players
Fixed several crashes related to Alt-Tab in fullscreen mode on Windows
Fixed client crash caused by invalid mesh
Updated shared interfaces to support the new Replay feature in TF2

Counter-Strike: Source
Updated the localization files

Team Fortress 2
Added t... [read more]
By GameTracker | May 05, 2011 10:50 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Added content for upcoming promotions
Get the full article at store.steampowered.com
By GameTracker | Apr 28, 2011 4:20 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Fixed a crash on startup for Mac clients
Fixed class names/descriptions not showing up on the class menu
Fixed a bug that allowed the Crit-a-Cola to be used repeatedly with no cooldown
Fixed the character loadout panel not animating at the correct rate
Fixed the Sticky Jumper and the Stickybomb Launcher using the wrong skins
Upd... [read more]
By GameTracker | Apr 20, 2011 8:48 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Fixed a server crash that could occur if TFBots were used across map changes
Fixed a client crash caused by weapons with attached models
Fixed a material system crash
Fixed a client crash with dynamic model loading
Fixed a few backpack images not drawing correctly
Fixed listen servers sometimes not authenticating with Steam (not... [read more]
By GameTracker | Apr 18, 2011 7:12 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed a startup crash for some users who were unable to load client.dll
Fixed a "status" command regression in the dedicated server console

Team Fortress 2
Added a missing material for the Scotsman's Stove Pipe
Fixed a se... [read more]
By GameTracker | Apr 15, 2011 6:56 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
Fixed a packet injection exploit in the client/server streams
Fixed UDP logging exploit
Added a new server convar "sv_logsecret" which emits a new S2A_LOGSTRING2 UDP packet to any UDP log targets with the secret value pre-... [read more]
By GameTracker | Apr 14, 2011 9:45 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+
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